Game Jam @Uni Tübingen - Olaf's Room Adventure

github

Key Features

Game Jam @Uni Tübingen - Olaf's Room Adventure

Team Work

Me and the four other team members met each week to implement a dialogue system, a gravity based player controller and a camera system, including a shader making walls invisible when the player is behind them. Doing this project helped a lot in learning how to work as a team, in this case especially in how to solve merge conflicts.

Game Jam @Uni Tübingen - Olaf's Room Adventure

Ragdoll Physics

We used Unity's physics engine for the rag-doll and tried to build our levels around it. The levels push the player around or even make him explode, when he touches our explosive barrels!

Game Jam @Uni Tübingen - Olaf's Room Adventure

Website

At the end we created a website presenting our finished game using basic html, css and js.

Files

For this game I composed a little synthwave song, you can listen to:

Rene Plattner · Olaf's Synthwave

You can play a special version of the game here:

Download

Goals and Motivation

Learn the basics of Unity and working together on a software project.

#Unity

#C#

#js

#css